This is not permanent, as a player can always bring their sanity back above zero if they have an ample supply of sanity-restoring chems, alcohol, and food. When a player's sanity drops below zero, they become insane. Sanity is rated on a scale of 100 down to 0. ![]() Insanity is caused by a large variety of factors, mainly including indiscriminate killing, cannibalism, use of hard drugs, addiction, and general trauma. Insanity is a broad term for the widespread violent mental illnesses plaguing the survivors of the Great War. “ What good do memories do you here? ” -You Need to Let Go
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